Does storytelling make any difference to you in real-time strategy games?
Most games have a single player mode and a narrative campaign. How important is a good narrative to you? I personally enjoy being able to play through a story but feel most RTS experiences are a little bit impersonal. You're not going to care about a particular unit and the genre doesn't have that 'human element' you get with other game types. Do you care about the story or is it just a mechanism for moving between levels?
Most games have a single player mode and a narrative campaign. How important is a good narrative to you? I personally enjoy being able to play through a story but feel most RTS experiences are a little bit impersonal. You're not going to care about a particular unit and the genre doesn't have that 'human element' you get with other game types. Do you care about the story or is it just a mechanism for moving between levels?
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