There's a bit of a debate which comes up in real-time strategy circles every so often, especially when it comes to discussing the development of new games. It's the argument about what is most important; single-player or multi-player?
Single-player is often considered to be a solid campaign mode.
Multi-player is PVP (player v player) battles.
Which is most important to you? Or do they carry equal weight?
Single-player is often considered to be a solid campaign mode.
Multi-player is PVP (player v player) battles.
Which is most important to you? Or do they carry equal weight?