Chris Taylor’s Genre-Defining Career in RTS

It’s a name synonymous with real-time strategy. Chris Taylor is the visionary game designer responsible for iconic RTS titles. Throughout his career he has redefined game design, creating some of the most influential and revolutionary titles in the genre. Starting his career in 1989, Taylor first gained worldwide acclaim in 1997 as designer and project lead on Cavedog’s Total Annihilation. In 2007 he returned to real-time strategy with the release of Supreme Commander and the standalone expansion Forged Alliance; considered … Continue reading Chris Taylor’s Genre-Defining Career in RTS