Broken Arrow Release Postponed

Slitherine and Steel Balalaika have announced that Broken Arrow, originally expected to launch in 2024, has been postponed to 2025. While this delay may come as a disappointment to many fans, the decision is driven by a clear goal: delivering the best possible experience for players.

According to Marco Alessandro Minoli, Director of Publishing at Slitherine, this additional time will allow the team to conduct more thorough testing and refine the game’s code. Minoli stated, “We don’t want to underestimate any potential issue and we’d rather wait than risk letting anyone down on day one.”

Despite the delay, there’s still something for the Broken Arrow community to look forward to. Starting on November 12th, a new multiplayer Open Beta will be available to everyone. In the lead-up to that, fans can expect weekly developer diaries throughout October, offering insights into new units, maps, specializations, and features that will be available in the beta.

Additionally, an important reveal is slated for December, along with a “very special announcement,” hinting that the wait may bring more than just bug fixes and polish.

About Broken Arrow

For those unfamiliar, Broken Arrow is a large-scale, real-time tactics game focused on modern warfare. With a deep army-building system, 200+ realistic military units, and a robust set of customization tools, the game promises an immersive, tactical experience that encourages replayability. You can read our first look at Broken Arrow here:

Slitherine and Steel Balalaika are confident that the extra development time will result in a game that exceeds expectations. Stay tuned to the Broken Arrow Steam page for updates and content reveals as the release date approaches.


For the RTS HQ community, this delay is a reminder that sometimes patience is necessary to ensure a quality game. What are your thoughts on the postponement? Will you be diving into the Open Beta? Let us know on the RTS Community Hub.

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